{
  "version": 5,
  "name": "Red Horizon",
  "engine": "0001",
  "concepts": {
    "hook": "A Soviet commune on Mars where breathable space is the shared wealth.",
    "premise": "Soviet commune on Mars, generations past the founding expedition, where breathable space is collective wealth: shared gardens, kitchens and bathhouses over private rooms. Austere silent assembly courts, warm amber thresholds; a story of maintenance, not conquest, kept through gaskets, shared meals and patient repair.",
    "environment": "Sheltered Martian crater with a broad, gently sloping buildable floor, a broken rim a few storeys high, routes between deposits and room for a communal square. Rust regolith, basalt outcrops for extraction, pale frost seams of buried ice; no water or vegetation; dusty peach light, violet distance.",
    "architecture": "Three eras: founders' regolith-buried pressure cabins with salvaged hatches; planned steel-cell terraces behind sulfur-concrete shielding, with earth vaults and sealed loggias; ribbed, barrel-roofed cooperatives with hopper drums and insulated pipe bridges. Civic halls spend scarce ceramic relief, red enamel and imported glass on shared space, while later curved nursery wings and tiled vestibules soften the discipline.",
    "gameplay": "Small survival economy of water, food and materials: the Deep Ice Cooperative mines frost seams for water, the Harvest Exchange turns water into food and materials, and Common Hearth homes consume both and supply labour. Start with one Hearth, a few workers and a small stock; the goal is the House of the Shared Sky, a large-surplus civic build reachable without debug drops or stalls.",
    "palette": [
      {
        "name": "Rust regolith",
        "hex": "#9D5139"
      },
      {
        "name": "Basalt",
        "hex": "#51433E"
      },
      {
        "name": "Frost seam",
        "hex": "#DCE6EA"
      },
      {
        "name": "Dusty peach sky",
        "hex": "#E3B28F"
      },
      {
        "name": "Violet distance",
        "hex": "#7B6A8C"
      },
      {
        "name": "Cream shielding",
        "hex": "#E9DCC2"
      },
      {
        "name": "Amber threshold",
        "hex": "#F0A640"
      },
      {
        "name": "Enamel red",
        "hex": "#B3262A"
      }
    ]
  },
  "approved": {
    "concepts": {
      "hook": false,
      "premise": false,
      "environment": false,
      "architecture": false,
      "gameplay": false,
      "palette": false
    },
    "conceptArt": {
      "architecture": {
        "designs": true,
        "sheet": 1
      }
    },
    "buildings": {
      "common-hearth": {
        "brief": true,
        "render": 1,
        "model": 1
      },
      "deep-ice-cooperative": {
        "brief": true,
        "render": 1,
        "model": 1
      },
      "harvest-exchange": {
        "brief": true,
        "render": 1,
        "model": 1
      },
      "shared-sky": {
        "brief": true,
        "render": 2,
        "model": 1
      }
    },
    "designSystem": false,
    "audio": false,
    "character": {
      "brief": false,
      "model": false
    },
    "landscape": false,
    "economy": false,
    "publishing": false
  }
}
